In other words, the custom skin now acts like the four in-game skins: it becomes part of the skin colour spectrum and can be randomly inherited by sims born in the game, as long as it falls on or between the values of the parents’ skintones.Ī ‘townified’ skin is, simply put, any custom skin that has been set to spawn on townies and NPCs generated by your game. If a custom skin is ‘geneticized’, it means that it has been assignedĪ genetic value by the player. The 4 skins in your game have a ‘genetic’ value assigned by EA.
It contains upwards to 100 geneticized skins ( it’s actually 97, but shhhh,100 sounded better), and more than one half of them are also townie-enabled, meaning that they will randomly spawn on sims generated by your game. As requested by one very enthusiastic Anon, today I’m sharing the setup of geneticized + townified skins I use in my game.